iPads, MakerEd and Role of Smart Technologies in Educational Process

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iPads, MakerEd and Role of Smart Technologies in Educational Process

Since the realization of iPad smart technology, there has been a lot of debate on how this device is used to educate children in classes. A reception has been overwhelming with some teachers viewing it as a technology that would take away their teaching job while others find it to be a positive innovation that could enhance the teaching experience. Some teachers have felt that the iPad helps them save time in paper grading, printing lesson documents, and returning papers. Others, however, think that while the iPad has been useful in engaging students, it could also lead to a lot of backlashes, for the moment these students get used to iPads, it will be challenging to engage them in activities that do not have and digital aspect. Experts from Pro-Papers decided to give more attention to this topic and find out more about the role of smart technologies in educational process.

There is a lot of agreement and disagreement lecturers consider the merits and drawbacks of the gadgets and other smart technologies while conducting lessons. However, even having the opposition, it is evident that the iPads and laptops with the use of other smart technologies during lessons have made a significant good impact on schools. If lecturers can embrace the real goal of technology during lessons, they can have a better way of managing student behaviour and class lessons. Nowadays teachers can hold lecturers at the comfort of their office, PowerPoint and virtual presentation are also created and distributed to student portals where the teacher and interact with the student in person, this makes education more personal thus improving the student learning experience.

The iPad technology has also been helpful in other dire conditions like when a student is sick and unable to attend classes, lessons can easily be distributed to him or her, and he can respond even when he is having bed rest. Besides, iPads and other smart technologies are found to make education more interactive. A considerable number of learners see it tough to sit during lectures and classes. Having an iPad, learners might find it a bit simpler to involve with the lecturer. According to an interview with one Educator, Hannah Maxwell, she told the BBC news that the introduction of iPads helps her be attentive to students, “we do not replace pen and paper with iPad.

The use of innovative technologies does not only rest with the iPad but MakerEd, on the other hand, is also another innovation where it has been taken by many to be the liberation of education. With MakerEd as there are no boundaries between discrete disciplines. Various innovative programs facilitate the sharing of skills like fab labs, art, and maker spaces which is now becoming a common trend in schools, and art programs where students get to share new tools for design and self-expression. This is also found from their mission where they came up with the innovation to harness the potential of making to transform teaching and learning. Indeed the innovation of MakerEd is taking form, and they have already facilitated support, training, and resources to individual students and institutions including communities that have integrated maker education to their different learning environments.

Among the things that students and institutions are bound to benefit from using MakerEd are twenty-four hours free online sources, in-person training, workshops, and the Maker Ed institute, annual national convening, connection to the regional, local and local networks and the multi-institutional program which is found in the Making spaces program. Just before the turn of the millennium, the whole world experienced a shift towards a digital environment, and the world of academics was not left behind. With some high schools and colleges retained the local economics and workshop lessons, much of creating the view of education was present in class projects and art classes of the previous grades. There was already the virtual practice of creativity and experiments. During this time, homework was submitted through an online portal and research was also widely conducted without having to use a card catalogue. This provided an exciting way of learning and education. Information technology in education has provided more opportunities for the learner that is not even going to subside anytime soon.

However, the progress of information technology in education cannot be termed as linear; while some technologies like the teleconferencing, iPads and virtual reality can suggest that the shift is continually growing, in reality, there is a parallel trend that has resulted to the new generation of tinkerers, creators, and inventors. And this is where the Maker Ed movement comes in within the different levels of education. MakerEd has been seen by many as a bridge between different disciplines in education and industry. There are also many apps like SodaPDF that have contributed to the advancement of technology. MakerEd thus introduces a fun element in learning within different environments, and the influence has gone beyond the university and college students since it is also realized among high school students.

The use of information technology forms a continuous cognitive interest among many students, often turning into design and research activities on specific topics and sections. Experience shows that the use of information tools in teaching contributes to the effectiveness of the educational process, optimizing the activities of students. With the introduction of ICT into the educational process, a new opportunity arises to create and use cartographic material when the map is modelled right in the classroom. Thanks to the use of computer technology, the individual rates of learning and skills, the level of complexity and interests are taken into account. Working with new gadgets such as iPad causes an increased interest in students and strengthens the motivation of learning.

That is why it is very important to introduce and support the cutting edge technologies such as iPads, laptops and other gadgets while teaching kids. In such a way, students and kids will get to grips with technologies and teachers will face these changes not that paces, so everything can be more interactive and smooth for both parties: educators and learners.

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