3D rendering is not really an old technology these days. It is something that’s actually been around for quite a while. The only problem is that not a lot of people have been taking advantage of it. That’s changing now that more people are starting to see the viable benefits that it can provide. It not only offers something new to your clients, but it gives them a completely different, more realistic way to view your products. Of course, you’ll only be able to take advantage of these benefits if you can use the software to produce effective product renderings. Use the following tips to increase the photorealism in your 3D renders.
The Right Reference Material
When it comes to 3d rundgang, you won’t always be dealing with some that already exists. It is possible that you might be designing something from scratch. However, if you are modeling something that already exists, you’ll want to gather as much reference material as possible. The goal is to have a clear view of the material from the top, the sides, the front, the back, and every possible angle. This will give you the benefit of designing the product exactly as it is from all angles in person. Take extreme care with the proportions, as if you get them wrong here, your final product will be nowhere near as photorealistic as it should be.
Real World Scaling
When using 3d photorealistic rendering software and sketchup rendering plugin, you’ll have to scale your renders by setting the scene units. Setting them correctly while also modeling them to the scale of the real world will ensure more photorealistic rendering. This is important because it will make sure that the scene lighting behaves just like it would in real life on the product. This is even more important for future changes because it makes introducing new dynamics later on easier. For instance, if you want to change the cloth or liquid, having the right scaling will make the entire process all the much easier and more photorealistic in the end.
Keep That Mesh Clean
One proven rendering technique that has been tried and tested is keeping the mesh clean while also utilizing a low-poly. Doing this helps keep the scene size lower, making a more complex model much easier to work with. In addition to this, you’ll need to make sure that your models are appropriate for any scenario. Depending on the software that you are currently working with, TurboSmooth Modifier is a great feature that can help with this.
Soften Those Hard Edges
Have you noticed that there are hardly any sharp edges in actual real-world objects? This is not to say there isn’t any. It is just to say that they are rare. So, why do your renders have them? They shouldn’t and when you soften the hard edges, you’ll make your models all that more realistic. Not only this but these edges will look nice when illuminated. When they are illuminated, they will, in fact, be nicely highlighted, offering a look that you wouldn’t otherwise be able to achieve. The only problem is that chamfering them gets harder as the complexity of the material and model grows.